Museums, Art Institutions & Artists

Muse VR creates VR experiences from any kind of visual art collection, from painting to sculpture to calligraphy. One way is through modeling the art and taking it into the immersive 3D environment of VR with one-to-one realism, including, if desired, the exact dimensions, textures, and surroundings. Another way is through reinterpreting the artwork and surroundings according to the language of VR.

Museums, Collectors and Auctioneers

MuseVR is opening a new space for art people. For museums, we are able to make or reproduce their collections in high quality and artistic levels in VR. In this way, museums would be able to represent their collections without a physical space boundries in anywhere.

Let Them to Touch Your Dreams

Imagine a great piece of painting like Leonardo Da Vinci's Mona Lisa. Waiting for young people to touch it's soul and understand what it really means. Unfortunately, young generation has no time to spend on reading history. They need to discover with latest gadgets and technologies.

Reading will not be enough for new generations. They will need to touch and walk into the story. Explore and interact into the scene with historical characters. Art will reach to it's natural popularity with the help of new VR technolgy and storytelling opportunities.

Muse VR let's your collection to talk and reach today beyond ages. To discuss your collection or project please Contact Muse VR.

Real Estate, Construction & Architecture Companies

Muse VR produces finished real estate and architectural experiences with or without human figures or staging inside. A viewer can walk in a finished building and examine the textures in microscopic detail or teleport him or herself to a far point of the building. The technology can be used to inform clients about materials, measurements, and more.

Room Setup Requirements

Movement within a diagonal area of up to 5 m (16 ft 4 in) is supported. For example, a 3.5 m x 3.5 m (around 11 ft 5 in x 11 ft 5 in) space. For room-scale setup, a minimum play area of 2 m x 1.5 m (6 ft 6 in x 5 ft) is required. There's no minimum for seated and standing experiences.

When setting the boundaries of the play area, make sure that the floor is cleared. Do not trace across space occupied by things (such as a table or a chair) since this may cause you to trip into the object while in VR.

For more details pease check HTC Vive's user manual.